Magic Lantern Firmware Wiki
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Just a scratchpad for now...


ExecuteJpegDecoding+60:			CommonExecutePath(arg0, arg1, 0x44, 1)
ExecuteYuvResizing+60:			CommonExecutePath(arg0, arg1, 0x6c, 4)
ExecuteYuvRotating+60:			CommonExecutePath(arg0, arg1, 0x30, 2)
ExecuteYuvRotatingFor2Buffer+60:	CommonExecutePath(arg0, arg1, 0x4c, 3)
ExecuteRectangleCopy+60:		CommonExecutePath(arg0, arg1, 0x38, 5)
ExecuteRectangleColoring+60:		CommonExecutePath(arg0, arg1, 0x3c, 6)
ExecuteJpegEncoding+60:			CommonExecutePath(arg0, arg1, 0x40, 7)
ExecuteJpegAnalysis+60:			CommonExecutePath(arg0, arg1, 0x44, 8) 
ExecuteExtRotation+60:			CommonExecutePath(arg0, arg1, 0x28, 9)
ExecuteInOutAnotherRotation+60:		CommonExecutePath(arg0, arg1, 0x40, 0xc)
ExecuteLPF+60:				CommonExecutePath(arg0, arg1, 0x20, 0xd)
ExecuteLotusRotate+60:			CommonExecutePath(arg0, arg1, 0x44, 0xe)
ExecuteDpRotate+60:			CommonExecutePath(arg0, arg1, 0x38, 0xf)
ExecuteHist+60:				CommonExecutePath(arg0, arg1, 0x28, 0x10)
AJ_calls_ImagePlayDriver...:		CommonExecutePath(arg0, arg1, 0x6c, 0x13)
AJ_calls_ImagePlayDriver...:		CommonExecutePath(arg0, arg1, 0x30, 0x14)
vram_get_number:
(2) => display vram?
(1) => work vram?
(0) => idle vram?
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